April 7, 2016

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Going Rogue: Vampire Madness

Hello and welcome back to Going Rogue, where winning isn't the goal but it often happens anyway. Despite having recently written about Spirits, I'm not really a fan of tribal decks. They tend to be painfully linear, rely heavily on "lords", fold pathetically to sweepers, and really have very little to differentiate themselves from one another. Elves make mana. Allies help each other. Humans gain...


April 6, 2016

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New Standard Brews

Now that we have the full set revealed for Shadows Over Innistrad we can start to get a more realistic view of what decks will look like for week one of the new Standard format. I’ve prepared two decks for this weeks article; one I expect to be a good starting point for week one of the format, as well as a off the wall brew that could either be absolute trash or quite powerful. Let’s start...


April 6, 2016

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Budget Brew: Commander Edition

Hello and welcome to this week's Budget Brew! This week will mark two firsts for Budget Brews. First, we're going to tackle a format I haven't played since Worldwake, and we're doing a mono-coloured deck. With Standard rotating and Modern in shock over the recent unbanning's I don't even want to try and touch those formats from a budget stand point, since we have no idea what the meta will be...


April 5, 2016

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Musings of the Madman: Top Commander Picks from Shadow Over Innistrad

Welcome back all! Shadows Over Innistrad is finally among us and it’s time to take a look at the set’s offerings for Commander. As usual, we’ll start with a look at legendary creatures than move on to a few picks from each colour. We’ve already explored the mechanics, so let’s move to the fun stuff! Here's how the grading system works: Grade A: something you should expect to see at your...


April 5, 2016

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Tournament Report – St. Jerome Preliminary Pro Tour Qualifier - Part 2

Read Part 1 here! Round 4: Mardu Green Like I said: Mardu Green on the rise. This match was pretty uneventful. Scouting told me he was on the mirror so I made my mulligan decisions as such. Game one I mulled to five on the play and needed him to not have his third . He did. I died. Sideboarding was the same as last time: Out: 2 , 4 In: 1 , 2 , 1 , 1 , 1 Game 2 was my turn to play Siege Rhino....


April 4, 2016

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Sealed Deckbuilding Tricks from the Shadows Over Innistrad Prerelease

While I don't play much Sealed, I almost always do a prerelease event for each new set. The chance to play new cards for the first time without the pressure of making poor draft decisions, the option to change your deck between rounds, and the presence of lots of casual players makes for a unique and fun event. For the Shadows Over Innistrad prerelease I opened a reasonable pool and cajoled it...


April 4, 2016

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Commander Mondays - Sigarda, Host of Armies

Originally, before was spoiled, I had intended to write a piece about . Although she is not my particular style of deck (I don't particularly enjoy Green/White) I thought she was rather interesting. She's of historical significance to the format, as she is the first legendary human lord printed, so she makes the perfect commander for a human tribal build. Deck Breakdown The deck I'm presenting...


April 1, 2016

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Screw Loose Brews: Greedy Jund

Greed is a powerful thing. It can push a person to greatness, or it can drive them to madness. Complete and utter MADNESS. Greed can also be a weapon, or a source of tremendous power – at least if you're playing Magic. The return to Innistrad brought us two things in particular that I'm excited about; the Madness mechanic, and . After all, who doesn't love going insane and/or giant frog...

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