October 14, 2020

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Commander's Brew Episode 266: Volrath Mutates

Mutate is the pesky little mechanic that at first blush seemed overly parasitic, but because of its rules interactions and unique slant on creatures, I just can't get it out of my head. Thus, when it came time to brew the deck this week, my first thought was about the new interaction in Standard featuring and Mutate creatures. Basically you Mutate onto a and all of a sudden once you hit six...


September 29, 2020

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Commander's Brew Episode 264: Verazol, the Split Current

This week's deck is all about the classic Kicker mechanic and taking advantage of some templating/rules we're seeing for the first time in Zendikar Rising. If you're like me you took a look at , and thought: "How many Kicker instant and sorceries worth playing in EDH could there possibly be?". The answer is, not that many. But thanks to that new mechanic, actually allows you to copy ANY spell....


September 23, 2020

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Commander's Brew Episode 263 - The 25 Most Exciting Commander Cards from Zendikar Rising

Looks like we're back among the floating hedrons and cereal bowl "islands" once again with Zendikar Rising, and like previous Zendikar sets you have to do a little exploring to really find the Commander treasure in these lands. I say lands because quite literally some of the best cards in this set are also lands. The Modal Dual-Faced Cards (henceforth known as MDFC's ) are the true stars of this...


September 8, 2020

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Commander's Brew Episode 261 - Random Wish Board

What if we not only allowed wish boards but what if the cards you got from those wish boards were completely random? Do we try to recreate that random card mechanic popular in digital card games in our own paper Commander? As long as your playgroup is cool with you using "Rule Zero" to utilize a wish board, you can have a lot of fun with this deck. In this list, you'll find all the cards that...


August 25, 2020

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Commander's Brew Episode 259: Mardu Citadel

This week I've been playing a lot of the Jund Citadel decks in Historic and it's been so much fun that I've been inspired to recreate some of the same neat moves in this week's Commander deck. Unlike its Historic cousin, this deck uses a lot of damage prevention and redirection as well as the paying life effects like has. So gaining life and preventing the damage in the first place is a real...


August 12, 2020

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Commander's Brew Episode 257 - 5-Colour Secret Karrthus

Five-colour secret is a wild idea for a Commander deck and it's not for the faint of heart. If you want the full lowdown on this deck I really suggest you listen to this week's episode because there's a LOT to set up with this deck, but if you can make it happen I think you'll be very pleased. The basic moves of the deck involve getting your mana settled ( helps with that) then tutoring for a few...


July 28, 2020

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Commander's Brew Episode 255: Neyith of the Dire hunt

The new Jumpstart product has some very fun new commanders in it, but none are more exciting to me than . I love it when a new legendary is printed and it instantly makes a bunch of limited chaff playable in our format. Get all your fight cards out from your long boxes and sleeve em up because you're about to draw a ton of cards with and this list of giant beaters. So obviously fighting is a big...


July 15, 2020

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Commander's Brew Episode 253: Akim, the Soaring Wind

might look like a lot of Jeskai Commanders we've seen over recent years, but actually this bird dino gives us a lot of leeways when building and brewing up a deck with an interesting twist, quite unlike the Jeskai brews we've seen. Should we build around flyers, go bird tribal or maybe just rely on big tokens having double strike? Either way, we go we know we are making tokens but you may be...

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