October 6, 2016

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Predicting Modern: A Cautionary Tale

Modern can be an expensive format, especially if you want to maintain a large collection and play a lot of different decks. Keeping costs manageable means buying cards at the right time and being patient. While waiting for reprints or rotation of expensive cards is relatively straightforward, trying to acquire cheap cards before they become expensive is much more difficult. Most of the time you...


September 20, 2016

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10 Kaladesh Commons to prove Strong is the New Average

Kaladesh prerelease approaches and that means it’s time to pore over the limited chaff of the set to see what looks good for sealed and draft formats. Usually this means finding commons that have exceptionally good stats or effects for their cost, particularly commons that are good in both the early and late game. However, Kaladesh poses a problem here as so many of the commons (and uncommons)...


August 26, 2016

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Revisiting Esper Control

A few months ago the Shadows over Innistrad  banlist update painted a bright future for Esper Control in Modern. The ban heralded the end of Tron’s dreaded Emrakul end-game, and the release of and offered some new tools to the archetype. The Tron matchup certainly improved as a result, as Emrakul has mostly been replaced by . Ulamog's cast trigger usually hits two lands against Esper, which is...


July 14, 2016

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Beyond removal: Other Commons I Want to Open at the Eldritch Moon Prerelease

We are less than a week away from the Eldritch Moon prerelease, where we’ll get our first chance to play with Emerge, Escalate, and for maybe one person in the room Meld. The prerelease kits will feature two packs of Shadows Over Innistrad and four packs of Eldritch Moon, so games will mostly consist of the new cards. While the rares and mythics will no doubt be the most exciting part of the...


July 5, 2016

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Eternal Command: It’s Time for Savage Knuckleblade in Modern!

As the dust finally settles on the ban, Eldrazi Winter, and the unbanning of and , we are at last getting a good look at a new, stable Modern format. From what I have seen, this new Modern is less punishing in the first three turns of the game, and thus more open to a wider spread of decks and cards. Things that were previously just a shade too cute or too risky may now find themselves inside the...


May 17, 2016

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Counting to Nine: Tooth and Nail in Modern

I generally dislike playing linear decks. There’s a feeling of helplessness when the opponent disrupts your plan effectively, or just executes their own faster than you can. On the other hand, I do like the idea of winning games with a nine-mana green sorcery leading to a 30/30 (virtually) hexproof flying attacker. Enter the Modern Tooth and Nail deck!     If it isn't obvious, an entwined...


April 27, 2016

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Modern Unbans - What to do with Sword and Vision

It’s been several weeks since the Modern banlist update, and so far fears of a “blue control spring” replacing “eldrazi winter” appear unfounded. and are both putting up results, but neither is dominating - pretty much the best case scenario for cards once deemed worthy of a pre-emptive ban out of the format. It turns out that beneath the eminent strength of both cards rests some hidden...


April 13, 2016

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Five-Colour Cobra

The April 4th banlist update was amazing, was it not? In one fell swoop Wizards knocked Eldrazi down to a (hopefully) tolerable level, gave Esper Draw-Go a massive boost, and unlocked all kinds of new potential blue decks. For me personally though, the moment is bittersweet. I’ve been looking forward to playing with and for a while now, but I’m actually at the height of brewing an entirely...

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