January 28, 2019

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Adventures in Standard: To Arena or Not To Arena

Over the course of the beta period for Magic: Arena there's been some talk about a few topics. That's especially true now that it's clear Wizards of the Coast plans to pour a big investment into eSports, mainly featuring Arena. While people are focused on old clients and supported formats, I had a thought over the course of this week. What's the best way to play Standard? Paper, MTGO, or Arena?...

January 15, 2019

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Adventure in Spoilers: Pestilent Spirit

You've seen the spoilers, you've heard the news, you've gotten caught up in the hype. Ravnica Allegiance is coming down the pipeline on January 25th and we've seen a lot of cards since New Year's. Things have been exciting in general, but something truly special dropped and I'm super excited about it: I don't know if you can tell, but this card is a game changer. In a set that, so far, followed...

January 7, 2019

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Adventures in Standard: Making a Mark

If you had to pick two of the best cards from the last Standard rotation, what would you pick? For me, the answers are pretty easy: and . In case you don't follow, let me explain. In a time when cards like , , and by extension the entire energy mechanic were running amok, you needed a quick answer to keep them from going off. Having an answer for early game tempo pieces was absolutely vital. So...

August 31, 2018

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Adventures in Standard: Wizards with Prowess Matter

Do you remember Dominaria spoiler season? I do. It was a pretty awesome set, from top to bottom. We got a brand new card type in Sagas, a brand new card designation in Historic, plenty of flavorful cards, and way more value than a lot of people are used to. It was a great way to bring in the new approach to main line sets. Dominaria even brought us a new Karn and a new Teferi. It brought us a new...

July 31, 2018

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Adventures in Standard: Discard Makes a Comeback

Before anyone says anything, I am aware of the fact that discard as a mechanic never really faded away completely. Much like some of the more basic mechanics that have through the history of Magic, discard has always kind of been a thing. It's primarily used to gain card advantage by preventing your opponent from holding on to key cards. However, one of the main problems that discard keeps...

July 17, 2018

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The Art of Magic: Bluffing

There has been a lot of discussion over what makes someone a good player in Magic. Some say that the deck makes the player, some say it's how the deck is played. Others go as far as to say that dedication to the brand and flavour is the way to go. It's all subjective because the fun of the game comes from so many things. I can't tell you how to enjoy the game. What I can do is give you some tips...

June 18, 2018

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Budget EDH Toolchest - Nekusar's Pain Train

One of the greatest things about Magic is that there are plenty of ways to play casually, have fun, and still do really well. Especially in formats like EDH/Commander. One of my favourite Commander decks that I've built over the couple of years I've been playing is centred around Grixis and . I've tried my hardest to keep from making it too efficient because I didn't want to become the biggest...

May 16, 2018

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Card of the Day - Champion of Lambholt

Even though I've been playing Magic the Gathering for some time, my most recent and deepest foray into the game introduced me to Commander/EDH and the format had plenty to offer me. So much so that I went and immediately snapped up the first pre-constructed deck that appealed to me, Commander 2016's "Breed Lethality". Or, as it's better known, the Atraxa deck. While there are tons of great cards...

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