October 20, 2020

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Commander's Brew Episode 267: Tazri, Beacon of Evil

The Party mechanic introduced in Zendikar Rising is meant to remind us of a Dungeons and Dragons campaign, where our party is assembled and goes on various adventures. This deck is inspired by the foils of our heroes! It's a Grixis deck full of evil wizards, clerics, rogues, and warriors, and it's led by . Evil Unity, that is! You'll notice that this deck comes in at over 100 cards, and that's...


October 6, 2020

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Commander's Brew Episode 265: Linvala, Shield of Sea Gate

What do you think of when you think of an Azorius deck? Control, counterspells, wraths on wraths. Not being able to really play the game you want to play. Well here's an Azorius deck that is the opposite! We're aiming to be a beatdown deck, led by the new . We're frankly ignoring her Party text, but we're leaning on her ability to protect a team of powerful attackers! We always knew White as a...


August 18, 2020

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Commander's Brew Episode 258 - Elsha of the Infinite Combos

The inspiration for this deck is those Russian dolls. You know, the ones where there's a little doll inside another doll, inside another doll? You get the picture. This Jeskai deck, led by , has us putting our creatures "inside" of other creatures so that if anything happens to them, we get our original creature back! The potential to chain together a few creatures is very high, and one of the...


April 2, 2019

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Your Commander Mana Rocks Are Outdated

When's the last time you updated your Commander decks's mana rocks? Maybe things are fine as is, but innovation means always challenging the accepted norms! I'm going to look at some classic "staple" mana rocks we use and see if we can't find a place for some newer, less used ones. I want to start comparing with . Let's consider what having them in our opening hands would mean. comes down for...


March 20, 2019

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Should you care about your Commanders power and toughness?

Do your creatures' stats really matter? Yes. Yes they do. Thanks for reading! If you like it, check out my other articles! All kidding aside, I'd like to take a moment and figure out exactly how much they actually matter. I suspect we don't think about the numbers at the bottom right of creature cards as much as we maybe should. Except for Level Up creatures or Kamigawa flip cards. We look in...


March 12, 2019

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Splashing a colour in a Commander deck

Have you ever wished we were allowed to splash a colour in a Commander deck? I certainly have. Well, with a little creativity on how we pick our Commander, we can accomplish just that! The brilliance of this game is the colour pie and how each colour's identity is so clearly defined in what it does. Each has its own strength and weaknesses, and I really want to shore up a colour pair's weakness...


January 25, 2019

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Are You Getting the Most Out of Your Instants?

Would you like your instant spells to be even better? Who wouldn't, right? But I'm not talking about making them cost less by running a . I'm talking about making them more effective! I'm talking about setting your deck up to make the most of the instants you already run. Let's brew up some opportunities! Before I delve into this topic, let's take our inspiration from a typical Blue deck. Blue...


January 7, 2019

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The problem with Planeswalkers. -in Commander

What happens when someone lands a Planeswalker in a game of Commander? Around here, the table mostly agrees that it needs to go ASAP 1and the game begins to revolve around that goal. All too often we get one decent activation out of them, then they get taken care of. So should we be playing them? I say yes, but we must be selective. And not in the way you think! First, I want to clarify that I'm...

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