Sean Tabares
May 11, 2021
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Commander's Brew Episode 295 - Tanazir Quandrix
is an enticing Commander because of the word "double" in its oracle text. Not to mention having the ability to make your other creatures mighty large even if they don't have any +1/+1 counters on them. We're either planning on getting in with a giant unblockable creature with a million counters on it or 's going to do the swinging while buffing the team to massive proportions. Still unblockable,...
Sean Tabares
February 23, 2021
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Commander's Brew Episode 284: Kardur, Doomscourge
Although it doesn't say so, goads the table upon his entering the battlefield. I don't need to tell other Commander players how fun Goading your opponents is. Naturally, this deck wants Kardur to hit the battlefield over and over. Rather than have him ever visit the Command Zone once he leaves, we're going to get him into combat, let him die, and reanimate him over and over. And if attacking with...
Sean Tabares
January 19, 2021
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Commander's Brew Episode 279: Toggo and the Time Travelling Artifacts
The first invention that all of our technology stems from can be traced back to a simple rock. , therefore, is the multiverse's first scientist! This deck seeks to make as many rocks as possible, but we want to advance them by using them to improvise out other spells, tap to draw cards, or even transform into an army of Myrs to defeat our opponents. Anything but a regular rock. And the...
Sean Tabares
January 5, 2021
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Commander's Brew Episode 277 - Belbe, Corrupted Observer
, from the new Commander Legends set, promises us a ton of extra colourless mana in a multiplayer game. We brewed this deck up assuming a four-player game, so with many of our one-mana ways to have each opponent lose 1 life (or perhaps even free in an attack trigger) we can net a "free" six mana most turns. What better way to spend colourless mana than on a big artifact, like or ? The curve on...
Sean Tabares
December 15, 2020
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Commander's Brew Episode 275 - Krark and Kydele: Partner Commanders
It should be no surprise that with the hundreds of new partner Commander options, that's what I'm brewing around! The partners for this Temur deck are and . But Krark's the headliner here. We've got tons of 1cmc cantrips and cards that give us stuff, mainly tokens, any time we merely cast a spell, so if Krark returns the spell to our hand, we're fine with that! And the secret chewy middle of this...
Sean Tabares
November 10, 2020
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Commander's Brew Episode 269: Moraug, Fury of Akoum
The Commander world is about to bust open with a zillion new eligible Commanders from Commander Legends, but before we dive in, we wanted to make sure we got in one more Commander that came out in Zendikar Rising, and that Commander is ! Obviously, wants to hit landfall triggers and attack for repeated combat steps. This deck's plan seeks to do that, but specifically, we're aiming for a...
Sean Tabares
October 20, 2020
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Commander's Brew Episode 267: Tazri, Beacon of Evil
The Party mechanic introduced in Zendikar Rising is meant to remind us of a Dungeons and Dragons campaign, where our party is assembled and goes on various adventures. This deck is inspired by the foils of our heroes! It's a Grixis deck full of evil wizards, clerics, rogues, and warriors, and it's led by . Evil Unity, that is! You'll notice that this deck comes in at over 100 cards, and that's...
Sean Tabares
October 6, 2020
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Commander's Brew Episode 265: Linvala, Shield of Sea Gate
What do you think of when you think of an Azorius deck? Control, counterspells, wraths on wraths. Not being able to really play the game you want to play. Well here's an Azorius deck that is the opposite! We're aiming to be a beatdown deck, led by the new . We're frankly ignoring her Party text, but we're leaning on her ability to protect a team of powerful attackers! We always knew White as a...