November 8, 2021

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Chapter 5 – Innistrad Crimson Vow Limited Deck Archetypes

Table of Contents – Ultimate Guide to Innistrad Crimson Vow Limited and Prerelease Chapter 1 - Top Commons for Limited and Prerelease Chapter 2 - Top Uncommons for Limited and Prerelease Chapter 3 - Guide to Combat Tricks and Removal Cards by Colour Chapter 4 – Guide to Blood Tokens Chapter 5 – Limited Deck Archetypes Welcome all to the Ultimate Guide to Innistrad Crimson Vow Limited and...


November 8, 2021

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Chapter 2 – Innistrad Crimson Vow Top Uncommons for Limited and Prerelease

Table of Contents – Ultimate Guide to Innistrad Crimson Vow Limited and Prerelease Chapter 1 - Top Commons for Limited and Prerelease Chapter 2 - Top Uncommons for Limited and Prerelease Chapter 3 - Guide to Combat Tricks and Removal Cards by Colour Chapter 4 – Guide to Blood Tokens Chapter 5 – Limited Deck Archetypes Welcome all to Chapter 2 of the Ultimate Guide to Innistrad Crimson Vow...


November 5, 2021

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Standard Deck Tech - Mardu Fury - MTG Arena

Welcome all to my weekly MTG Arena Video series! Each Monday and Friday I’ll have a new video ready to watch! We're back today with a new Standard season and it's time to try out some sweet new decks. Today it's time to play three colours with Mardu Fury! The goal of the deck is to be aggressive and win the game thanks to the value that your cards can gain. Both and can help you later in the...


November 5, 2021

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Daily Dose of Innistrad Crimson Vow #6 – Turning Green on Innistrad

Welcome all to the Daily Dose of Innistrad Crimson Vow. Today I’ll be talking about some transforming big creatures that are looking to overpower your opponent. Green has always been known to have the largest creatures on the ground. Getting out the largest creature allows you to attack without favourable blocks for your opponent, but also makes it hard for them to attack on the ground with...


November 4, 2021

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Daily Dose of Innistrad Crimson Vow #5 – Brains, More Delicious Brains!

Welcome all to the Daily Dose of Innistrad Crimson Vow. Today I’ll be talking about another creature type from Midnight Hunt that shouldn’t be forgotten, Zombies. Zombies are still around in Innistrad Crimson Vow and are ready to cause some havoc. One of the improvements in Innistrad Crimson Vow is that the Zombies created in this set don’t have Decayed, so they won’t have to be...


November 3, 2021

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Lore-Win: Fizban the Fabulous

You know, I’ve been talking a lot about dragons lately. I wrote the article how long ago? August? That's a lot of dragon time. So how about we change it up and talk about someone who talks about dragons? Just kidding. He’s a dragon god. Welcome to Lore-Win, the Dungeons and Dragons lore series. I, as always, am your humble Loremaster, Sokar. Today we’ll need to pack our bags and ship out,...


November 3, 2021

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Daily Dose of Innistrad Crimson Vow #4 – Red, the colour of Fire, Dragons and Burn

Welcome all to the Daily Dose of Innistrad Crimson Vow. Today I’ll be giving love to all the Red mages out there. I’ll be talking about three new Red cards including the return of Chandra, a powerful new Dragon, and a Werewolf that wants to burn everything down. I enjoy Red as a Magic colour because it often has three levels of cards designed for it; Aggressive, Controlling, or ‘Big Red’....


November 2, 2021

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Daily Dose of Innistrad Crimson Vow #3 – The [new] mechanic called Cleave

Welcome all to the Daily Dose of Innistrad Crimson Vow. Today I’ll be talking about the new mechanic from Crimson Vow called Cleave. This is another in a lengthy line of mechanics that allows players to cast a spell for a different casting cost than its original casting cost. Playing with alternative casting costs is a way that design uses to allow one Magic card to act as two separate Magic...

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