Commander Mondays: Elf Ball Combo
To follow up last week's article, I'm going to write another tribal peace. However, because Eternal Masters is still fresh in our minds, I've decided to go with the EDH take on a Legacy classic, Elf Ball. Notably this deck is meant to be competitive, and is not made with a small budget taken into consideration.
What is Elf Ball?
Elf Ball is a Legacy deck that aims to use Glimpse of Nature, Nettle Sentinel and Heritage Druid to draw basically the entire deck (or as much as they need) and slam a Craterhoof Behemoth. Or you can use Natural Order to get it out.
Obviously, the EDH version is different, as it is limited to just one of each card. But the nature of the format also allows the deck to win in different ways and afford slower plays.
EDH Game Plan
The main goal is still essentially the same, combo your way into a lethal board state. For this reason, although the deck is not focused on its commander, Ezuri, Renegade Leader serves the role well and makes an excellent backup win condition if needed.
Craterhoof Behemoth, as cliché as he can be, the big guy is as popular as he is deadly for a good reason.
The deck is pretty self-piloted, every card is either a mana engine, an answer for your opponents' threats, or draw power. Certain combinations can be all three.
For example, if I have Wirewood Symbiote, Priest of Titania and Soul of the Harvest out, the Elvish Visionary in my hand just became a massive value stick. On entering the battlefield I draw two cards, one from its own ability, and one from the Soul. Then I tap my Priest for mana, return the Visionary to my hand, then recast it with the mana from Priest and draw two more cards. Best of all, if I have a Yeva, Nature's Herald on the battlefield, I can do this on each of my opponents' turns as well.
The key to this deck is studying each cards abilities and synergies with each other. Practically every card has dual uses when pair with other cards. In my mentioned example, you can replace the Elvish Visionary with a Reclamation Sage to start smashing all of your opponents' things. Suddenly you end up with enough mana to entwine cast a Tooth and Nail, so make it count!
P.S.: Staff of Domination wins games.
The Deck List
I hope you all enjoy throwing elves crammed into balls at your opponents. I'm going to do a few more articles starting next week that are Legacy decks converted into EDH, due to my newfound love of Legacy. Thanks for reading and have a great week!